Archive for the ‘followership’ Category

Multiplayer games demonstrate a new model for leadership

Tuesday, May 6th, 2008

For many people engaged in knowledge work (a larger and larger percentage of the workforce), the biggest hassles are the noise and overhead of keeping track of their time, following procedures, reporting status, getting direction.

In other words, being “managed.”

And managing is no fun either. Imagine days of back-to-back meetings, with little or no time to think, create or strategize. Imagine gathering your team’s reports and consolidating them for the next link up the chain, then taking context-free task assignments from up the chain and distributing them to your team.

Ugh. I’m not missing that work at all.

I was thinking of this while reading the article, “Leadership’s Online Labs,” in the May Harvard Business Review. The authors–Byron Reeves, Thomas Malone and Tony O’Driscoll–examine successful and experienced players of massively multiplayer on-line computer games (like World of Warcraft, EverQuest, and the like) for lessons on how to lead groups and companies in the future.

There are lots of important observations in the article, including this one on leadership:

Perhaps the most striking aspect of leadership in online games is the way in which leaders naturally switch roles, directing others one minute and taking orders the next. Put another way, leadership in games is a task, not an identity—a state that a player enters and exits rather than a personal trait that emerges and thereafter defines the individual.

…[G]ames do not foster the expectation that leadership roles last forever. Someone leading a guild today may grow weary of the stress and hand over the reins after a month or two. The leader of a raid knows that someone else’s skills and experience may be better suited to commanding the next effort. Even during the frenzied activity of a raid, the leadership role can be transferred as conditions change or because the person in charge doesn’t happen to be around when the need for a decision arises. Notably, choices about who will lead and who will follow are often made organically by the group—frequently because someone volunteers to take over—not by some higher authority….

The idea of temporary leadership is alien to most business organizations. Companies usually identify people as leaders early in their careers. The selected few carry that designation with them through different jobs, each typically lasting several years, as they move up the corporate hierarchy. That model may not work well in the future. The growing complexity of the business environment means that no single leader will be an expert in every area. Beyond the obvious benefit of matching an individual’s expertise to a challenge, treating leadership as a temporary state can empower employees to volunteer to lead and, thereby, can unearth previously overlooked talent among the ranks.

In the above paragraphs is a challenge to the heart of the business status quo. Business schools churn out thousands of graduates aspiring to management roles. Is it possible that companies will increasingly not need managers but instead flexible contributors who can adopt and shed “leader” and “follower” roles as needed?

This sounds more like the way things work at Google and W.L. Gore, as profiled in Hamel’s “The Future of Management.” If it is to happen, it will require wholesale reinvention of compensation, incentive systems, personnel development and recruiting. In brief, a tall order.

One thing is for certain, though. The companies who pioneer and master this new model will not be the behemoths of today. Twisting some recent words of Doc Searls, it “will come from the edge. It’ll happen under the feet of clashing giants.”

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Find out what the "followers" think using story-gathering

Monday, December 24th, 2007

I shied away from the upcoming book called “Followership” by Barbara Kellerman because I recoiled from the title, I think. I picture numbed souls trooping behind some charismatic leader, pointing the way to a promised land of market leadership. Which never arrives.

I’ve felt like those followers from time to time. And one of those leaders, as well.

But as described in today’s Wall Street Journal, in an article by George Anders, I’m more intrigued by the book. I agree, for one thing, that big companies grow static because the rank-and-file (a better term than followers? I don’t know) have lost heart. They come for the paycheck, try to stay under the radar so when job cuts happen, they get overlooked. Etc.

So, from that perspective, energizing the rank-and-file has a lot of potential to improve companies. It can’t replace true leadership (see previous post), but combining a good strategy, competent leadership and an engaged and motivated workforce can create a world-beating company.

But how to engage the workforce? The Journal article summarizes one big problem:


“Look at why big companies die,” says Shari Ballard, Best Buy’s executive vice president, retail channel. “They implode on themselves. They create all these systems and processes — and then end up with a very small percentage of people who are supposed to solve complex problems, while the other 98% of people just execute.


Bingo. In trying to get more production from their staffs, companies simply deploy another system. Systems aren’t going to get it done. Even conducting and acting on surveys (a favorite tool discussed in the article) are hopelessly reductive. HP is on the right track, holding one-on-one interviews with employees to get their candid feedback.

How about using storytelling? Gathering groups of people into anecdote circles, collecting their stories, looking at all of them and drawing out the major themes–that will allow the deep understanding and wisdom of the rank-and-file to emerge.

Then you can do something to improve the employees’ ability to make a difference. And when they realize they’ve actually been listened to–well, that’s motivating.

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